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An agent might feel they do already, but no matter what skill level or playtime reached, there are always improvements to gear that can be made. Concerning gear, the most important thing to know is to have a build that has a very high DPS. Stats such as Damage to Elites will no longer exist and for the moment, they are vital to completing the raid but won't be a factor after March 3rd. We'll talk a lot about the mechanics of the raid more than the gear needed for the attempts and the reason for this is because the agent level cap is going up to level 40 and with it comes better and stronger gear. Related: Division 2: Everything You Need for The Warlords of New York If you're new or even a hardened vet, we'll make sure there's something useful for anyone trying to get the raid completed.
THE LONG DARK BEST DIFFICULTY CRACK
This raid still has newer players attempting to beat it to get a crack at the famous Eagle Bearer. As of today, the hardest difficulty is Normal with harder levels to come with the Warlords of New York expansion coming in March. Some regions are connected directly, without any transition zone between them.The hardest mission in Division 2 is by far the Dark Hours raid.
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Some transition zones may also contain discoverable locations. In addition to these regions, there are also several transition zones, which are smaller explorable areas serving as links between some regions. There are currently 12 regions in The Long Dark, which are:
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In the Story mode, the starting location is always the same and the player is restricted in what regions they can visit. In Interloper, the player will not spawn in Mountain Town, Mystery Lake, or Coastal Highway, and the number of possible spawn locations within each possible region is limited. If the Interloper experience is selected, then the starting region will be randomly chosen from more challenging maps. In most difficulty levels of Survival mode, the player may select any region as the starting point or may choose to start in a random region. A mountaineering rope may be deployed from the top of a cliff on the higher-elevation side to make both entrances accessible from either side. There are two connections to other regions, but the connection with The Ravine is initially inaccessible from the lower elevation area accessed by the connection with Forlorn Muskeg. Note: Bleak Inlet features a unique access configuration. You can have an overview of connections between regions on your right.
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Each of the regions connects to at least one other region, either directly or by a smaller transition zone. All regions are located on Great Bear Island in northern Canada.